home *** CD-ROM | disk | FTP | other *** search
/ Micromanía: 150 Juegos 2010 / 150Juegos_16.iso / FIFA Manager 10 / FIFAManager10_Demo.exe / data / screens.big / screens_10Match3DManagerShouts.xml < prev    next >
Encoding:
Text File  |  2009-10-07  |  21.5 KB  |  434 lines

  1. <Screen Name="10Match3DManagerShouts" Width="1280" Height="1024" Type="2" >
  2.     <Trfm Uid="MasterTrfm" >
  3.         <Obj Rtti="Zone" Uid="Overlay" >
  4.             <Appearance Rect="142,860,993,163" />
  5.             <ColText String="Overlay" Font="default.ffn" ColorActive="0xff1a1a1a" ColorInactive="0xff1a1a1a" ColorHighlight="0xff1a1a1a" ColorDisabled="0x7f1a1a1a" />
  6.             <Behaviour Type="BoundingBox" HAlign="Left" VAlign="Top" />
  7.         </Obj>
  8.         <Obj Rtti="Image" Uid="_ImgPanel3" >
  9.             <Appearance Rect="164,951,349,66" BlendCol="0x19ffffff" />
  10.             <Tile9Texture Resrc="art\custom\controls\FM10\Tile9\10RoundboxWhite.tga" Color="0xffffffff" >
  11.                 <Tile0 Rect="0,0,5,5" />
  12.                 <Tile1 Rect="5,0,6,5" />
  13.                 <Tile2 Rect="11,0,5,5" />
  14.                 <Tile3 Rect="0,5,5,6" />
  15.                 <Tile4 Rect="5,5,6,6" />
  16.                 <Tile5 Rect="11,5,5,6" />
  17.                 <Tile6 Rect="0,11,5,5" />
  18.                 <Tile7 Rect="5,11,6,5" />
  19.                 <Tile8 Rect="11,11,5,5" />
  20.             </Tile9Texture>
  21.         </Obj>
  22.         <Obj Rtti="Image" Uid="_ImgPanel2" >
  23.             <Appearance Rect="534,871,294,66" BlendCol="0x19ffffff" />
  24.             <Tile9Texture Resrc="art\custom\controls\FM10\Tile9\10RoundboxWhite.tga" Color="0xffffffff" >
  25.                 <Tile0 Rect="0,0,5,5" />
  26.                 <Tile1 Rect="5,0,6,5" />
  27.                 <Tile2 Rect="11,0,5,5" />
  28.                 <Tile3 Rect="0,5,5,6" />
  29.                 <Tile4 Rect="5,5,6,6" />
  30.                 <Tile5 Rect="11,5,5,6" />
  31.                 <Tile6 Rect="0,11,5,5" />
  32.                 <Tile7 Rect="5,11,6,5" />
  33.                 <Tile8 Rect="11,11,5,5" />
  34.             </Tile9Texture>
  35.         </Obj>
  36.         <Obj Rtti="Image" Uid="_ImgPanel1" >
  37.             <Appearance Rect="164,871,349,66" BlendCol="0x19ffffff" />
  38.             <Tile9Texture Resrc="art\custom\controls\FM10\Tile9\10RoundboxWhite.tga" Color="0xffffffff" >
  39.                 <Tile0 Rect="0,0,5,5" />
  40.                 <Tile1 Rect="5,0,6,5" />
  41.                 <Tile2 Rect="11,0,5,5" />
  42.                 <Tile3 Rect="0,5,5,6" />
  43.                 <Tile4 Rect="5,5,6,6" />
  44.                 <Tile5 Rect="11,5,5,6" />
  45.                 <Tile6 Rect="0,11,5,5" />
  46.                 <Tile7 Rect="5,11,6,5" />
  47.                 <Tile8 Rect="11,11,5,5" />
  48.             </Tile9Texture>
  49.         </Obj>
  50.         <Obj Rtti="Image" Uid="_ImgRefMoodBarBg" >
  51.             <Appearance Rect="858,912,254,12" />
  52.             <Texture Rect="0,0,254,12" Resrc="art_fm\screens\Match3D\Assets\RefereeMoodBarBg.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  53.         </Obj>
  54.         <Obj Rtti="Image" Uid="ImgRefMood" >
  55.             <Appearance Rect="860,914,250,8" />
  56.             <Texture Rect="0,0,250,8" Resrc="art_fm\screens\Match3D\Assets\RefereeMoodBar.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  57.         </Obj>
  58.         <Obj Rtti="TextBox" Uid="TbRefMood" >
  59.             <Appearance Rect="857,932,256,39" />
  60.             <ColText String="_Referee_Status" Font="Body" VAlign="Top" />
  61.         </Obj>
  62.         <Obj Rtti="TextBox" Uid="TbKeyPassLeft" >
  63.             <Appearance Rect="174,910,54,22" />
  64.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  65.         </Obj>
  66.         <Obj Rtti="TextBox" Uid="TbKeyDribble" >
  67.             <Appearance Rect="599,910,54,22" />
  68.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  69.         </Obj>
  70.         <Obj Rtti="TextBox" Uid="TbKeyPassRight" >
  71.             <Appearance Rect="284,910,54,22" />
  72.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  73.         </Obj>
  74.         <Obj Rtti="TextBox" Uid="TbKeyShoot" >
  75.             <Appearance Rect="284,990,54,22" />
  76.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  77.         </Obj>
  78.         <Obj Rtti="TextBox" Uid="TbKeyFullAttack" >
  79.             <Appearance Rect="394,990,54,22" />
  80.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  81.         </Obj>
  82.         <Obj Rtti="TextBox" Uid="TbKeyFullDefense" >
  83.             <Appearance Rect="449,990,54,22" />
  84.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  85.         </Obj>
  86.         <Obj Rtti="TextBox" Uid="TbKeyTackle" >
  87.             <Appearance Rect="544,910,54,22" />
  88.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  89.         </Obj>
  90.         <Obj Rtti="TextBox" Uid="TbKeyClear" >
  91.             <Appearance Rect="654,910,54,22" />
  92.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  93.         </Obj>
  94.         <Obj Rtti="TextBox" Uid="TbKeyWingPlay" >
  95.             <Appearance Rect="394,910,54,22" />
  96.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  97.         </Obj>
  98.         <Obj Rtti="TextBox" Uid="TbKeySlowDown" >
  99.             <Appearance Rect="339,990,54,22" />
  100.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  101.         </Obj>
  102.         <Obj Rtti="TextBox" Uid="TbKeyCounter" >
  103.             <Appearance Rect="174,990,54,22" />
  104.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  105.         </Obj>
  106.         <Obj Rtti="TextBox" Uid="TbKeyOutOfBounds" >
  107.             <Appearance Rect="764,910,54,22" />
  108.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  109.         </Obj>
  110.         <Obj Rtti="TextBox" Uid="TbHotkeyInfo" >
  111.             <Appearance Rect="544,957,274,46" />
  112.             <ColText String="$IDS_MAN_SHOUTS_HOTKEY_SINGLEPLAYER" Font="Body" HAlign="Left" VAlign="Top" RowOffset="3" />
  113.         </Obj>
  114.         <Obj Rtti="TextBox" Uid="TbKeyPassForward" >
  115.             <Appearance Rect="229,910,54,22" />
  116.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  117.         </Obj>
  118.         <Obj Rtti="TextBox" Uid="TbKeyHoofIt" >
  119.             <Appearance Rect="339,910,54,22" />
  120.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  121.         </Obj>
  122.         <Obj Rtti="TextBox" Uid="TbKeyOneTwos" >
  123.             <Appearance Rect="449,910,54,22" />
  124.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  125.         </Obj>
  126.         <Obj Rtti="TextBox" Uid="TbKeyCrossing" >
  127.             <Appearance Rect="229,990,54,22" />
  128.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  129.         </Obj>
  130.         <Obj Rtti="TextBox" Uid="TbKeyChangeSides" >
  131.             <Appearance Rect="709,910,54,22" />
  132.             <ColText String="%s" Font="Makro" ColorDisabled="0x33ffffff" />
  133.         </Obj>
  134.         <Obj Rtti="TextButton" Uid="BtPassLeft" >
  135.             <Appearance Rect="187,876,32,32" />
  136.             <ToolTip Text="$IDS_MAN_SHOUTS_PASSLEFT" />
  137.             <TexInactive >
  138.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_PassLeft.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  139.             </TexInactive>
  140.             <TexActive >
  141.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_PassLeft.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  142.             </TexActive>
  143.             <TexDisabled >
  144.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_PassLeft.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  145.             </TexDisabled>
  146.             <TexHighlighted >
  147.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_PassLeft.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  148.             </TexHighlighted>
  149.             <ColText Font="Body" RowOffset="1241212" />
  150.         </Obj>
  151.         <Obj Rtti="TextButton" Uid="BtPassRight" >
  152.             <Appearance Rect="297,876,32,32" />
  153.             <ToolTip Text="$IDS_MAN_SHOUTS_PASSRIGHT" />
  154.             <TexInactive >
  155.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_PassRight.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  156.             </TexInactive>
  157.             <TexActive >
  158.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_PassRight.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  159.             </TexActive>
  160.             <TexDisabled >
  161.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_PassRight.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  162.             </TexDisabled>
  163.             <TexHighlighted >
  164.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_PassRight.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  165.             </TexHighlighted>
  166.             <ColText Font="Body" RowOffset="1241212" />
  167.         </Obj>
  168.         <Obj Rtti="TextButton" Uid="BtSquareIt" >
  169.             <Appearance Rect="407,876,32,32" />
  170.             <ToolTip Text="$IDS_MAN_SHOUTS_SQUAREIT" />
  171.             <TexInactive >
  172.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_WingPlay.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  173.             </TexInactive>
  174.             <TexActive >
  175.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_WingPlay.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  176.             </TexActive>
  177.             <TexDisabled >
  178.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_WingPlay.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  179.             </TexDisabled>
  180.             <TexHighlighted >
  181.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_WingPlay.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  182.             </TexHighlighted>
  183.             <ColText Font="Body" RowOffset="1241212" />
  184.         </Obj>
  185.         <Obj Rtti="TextButton" Uid="BtPassForward" >
  186.             <Appearance Rect="242,876,32,32" />
  187.             <ToolTip Text="$IDS_MAN_SHOUTS_PASSFWD" />
  188.             <TexInactive >
  189.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_PassForward.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  190.             </TexInactive>
  191.             <TexActive >
  192.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_PassForward.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  193.             </TexActive>
  194.             <TexDisabled >
  195.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_PassForward.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  196.             </TexDisabled>
  197.             <TexHighlighted >
  198.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_PassForward.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  199.             </TexHighlighted>
  200.             <ColText Font="Body" RowOffset="1241212" />
  201.         </Obj>
  202.         <Obj Rtti="TextButton" Uid="BtHoofIt" >
  203.             <Appearance Rect="352,876,32,32" />
  204.             <ToolTip Text="$IDS_MAN_SHOUTS_HOOFIT" />
  205.             <TexInactive >
  206.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_PassLong.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  207.             </TexInactive>
  208.             <TexActive >
  209.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_PassLong.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  210.             </TexActive>
  211.             <TexDisabled >
  212.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_PassLong.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  213.             </TexDisabled>
  214.             <TexHighlighted >
  215.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_PassLong.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  216.             </TexHighlighted>
  217.             <ColText Font="Body" RowOffset="1241212" />
  218.         </Obj>
  219.         <Obj Rtti="TextButton" Uid="BtOneTwos" >
  220.             <Appearance Rect="462,876,32,32" />
  221.             <ToolTip Text="$IDS_MAN_SHOUTS_ONETWOS" />
  222.             <TexInactive >
  223.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_OneTwos.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  224.             </TexInactive>
  225.             <TexActive >
  226.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_OneTwos.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  227.             </TexActive>
  228.             <TexDisabled >
  229.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_OneTwos.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  230.             </TexDisabled>
  231.             <TexHighlighted >
  232.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_OneTwos.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  233.             </TexHighlighted>
  234.             <ColText Font="Body" RowOffset="1241212" />
  235.         </Obj>
  236.         <Obj Rtti="TextButton" Uid="BtAllOutAttack" >
  237.             <Appearance Rect="407,956,32,32" />
  238.             <ToolTip Text="$IDS_MAN_SHOUTS_ATTACK" />
  239.             <TexInactive >
  240.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_FullAttack.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  241.             </TexInactive>
  242.             <TexActive >
  243.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_FullAttack.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  244.             </TexActive>
  245.             <TexDisabled >
  246.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_FullAttack.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  247.             </TexDisabled>
  248.             <TexHighlighted >
  249.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_FullAttack.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  250.             </TexHighlighted>
  251.             <ColText Font="Body" RowOffset="1241212" />
  252.         </Obj>
  253.         <Obj Rtti="TextButton" Uid="BtBack" >
  254.             <Appearance Rect="462,956,32,32" />
  255.             <ToolTip Text="$IDS_MAN_SHOUTS_BACK" />
  256.             <TexInactive >
  257.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_FullDefense.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  258.             </TexInactive>
  259.             <TexActive >
  260.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_FullDefense.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  261.             </TexActive>
  262.             <TexDisabled >
  263.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_FullDefense.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  264.             </TexDisabled>
  265.             <TexHighlighted >
  266.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_FullDefense.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  267.             </TexHighlighted>
  268.             <ColText Font="Body" RowOffset="1241212" />
  269.         </Obj>
  270.         <Obj Rtti="TextButton" Uid="BtShoot" >
  271.             <Appearance Rect="297,956,32,32" />
  272.             <ToolTip Text="$IDS_MAN_SHOUTS_SHOOT" />
  273.             <TexInactive >
  274.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Shoot.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  275.             </TexInactive>
  276.             <TexActive >
  277.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Shoot.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  278.             </TexActive>
  279.             <TexDisabled >
  280.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Shoot.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  281.             </TexDisabled>
  282.             <TexHighlighted >
  283.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Shoot.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  284.             </TexHighlighted>
  285.             <ColText Font="Body" RowOffset="1241212" />
  286.         </Obj>
  287.         <Obj Rtti="TextButton" Uid="BtCounter" >
  288.             <Appearance Rect="187,956,32,32" />
  289.             <ToolTip Text="$IDS_MAN_SHOUTS_SLOWDOWN" />
  290.             <TexInactive >
  291.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Counter.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  292.             </TexInactive>
  293.             <TexActive >
  294.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Counter.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  295.             </TexActive>
  296.             <TexDisabled >
  297.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Counter.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  298.             </TexDisabled>
  299.             <TexHighlighted >
  300.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Counter.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  301.             </TexHighlighted>
  302.             <ColText Font="Body" RowOffset="1241212" />
  303.         </Obj>
  304.         <Obj Rtti="TextButton" Uid="BtForwardRun" >
  305.             <Appearance Rect="352,956,32,32" />
  306.             <ToolTip Text="$IDS_MAN_SHOUTS_FWDRUN" />
  307.             <TexInactive >
  308.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_ForwardRun.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  309.             </TexInactive>
  310.             <TexActive >
  311.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_ForwardRun.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  312.             </TexActive>
  313.             <TexDisabled >
  314.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_ForwardRun.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  315.             </TexDisabled>
  316.             <TexHighlighted >
  317.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_ForwardRun.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  318.             </TexHighlighted>
  319.             <ColText Font="Body" RowOffset="1241212" />
  320.         </Obj>
  321.         <Obj Rtti="TextButton" Uid="BtCrossing" >
  322.             <Appearance Rect="242,956,32,32" />
  323.             <ToolTip Text="$IDS_MAN_SHOUTS_CROSSING" />
  324.             <TexInactive >
  325.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Crossing.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  326.             </TexInactive>
  327.             <TexActive >
  328.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Crossing.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  329.             </TexActive>
  330.             <TexDisabled >
  331.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Crossing.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  332.             </TexDisabled>
  333.             <TexHighlighted >
  334.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Crossing.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  335.             </TexHighlighted>
  336.             <ColText Font="Body" RowOffset="1241212" />
  337.         </Obj>
  338.         <Obj Rtti="TextButton" Uid="BtDribble" >
  339.             <Appearance Rect="612,876,32,32" />
  340.             <ToolTip Text="$IDS_MAN_SHOUTS_DRIBBLING" />
  341.             <TexInactive >
  342.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Dribble.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  343.             </TexInactive>
  344.             <TexActive >
  345.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Dribble.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  346.             </TexActive>
  347.             <TexDisabled >
  348.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Dribble.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  349.             </TexDisabled>
  350.             <TexHighlighted >
  351.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Dribble.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  352.             </TexHighlighted>
  353.             <ColText Font="Body" RowOffset="1241212" />
  354.         </Obj>
  355.         <Obj Rtti="TextButton" Uid="BtOutOfBounds" >
  356.             <Appearance Rect="777,876,32,32" />
  357.             <ToolTip Text="$IDS_MAN_SHOUTS_OUTOFBOUNDS" />
  358.             <TexInactive >
  359.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_KickOut.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  360.             </TexInactive>
  361.             <TexActive >
  362.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_KickOut.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  363.             </TexActive>
  364.             <TexDisabled >
  365.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_KickOut.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  366.             </TexDisabled>
  367.             <TexHighlighted >
  368.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_KickOut.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  369.             </TexHighlighted>
  370.             <ColText Font="Body" RowOffset="1241212" />
  371.         </Obj>
  372.         <Obj Rtti="TextButton" Uid="BtTackle" >
  373.             <Appearance Rect="557,876,32,32" />
  374.             <ToolTip Text="$IDS_MAN_SHOUTS_TACKLE" />
  375.             <TexInactive >
  376.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Tackle.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  377.             </TexInactive>
  378.             <TexActive >
  379.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Tackle.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  380.             </TexActive>
  381.             <TexDisabled >
  382.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Tackle.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  383.             </TexDisabled>
  384.             <TexHighlighted >
  385.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Tackle.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  386.             </TexHighlighted>
  387.             <ColText Font="Body" RowOffset="1241212" />
  388.         </Obj>
  389.         <Obj Rtti="TextButton" Uid="BtClear" >
  390.             <Appearance Rect="667,876,32,32" />
  391.             <ToolTip Text="$IDS_MAN_SHOUTS_CLEAR" />
  392.             <TexInactive >
  393.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Clearence.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  394.             </TexInactive>
  395.             <TexActive >
  396.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Clearence.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  397.             </TexActive>
  398.             <TexDisabled >
  399.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Clearence.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  400.             </TexDisabled>
  401.             <TexHighlighted >
  402.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_Clearence.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  403.             </TexHighlighted>
  404.             <ColText Font="Body" RowOffset="1241212" />
  405.         </Obj>
  406.         <Obj Rtti="TextButton" Uid="BtChangeSides" >
  407.             <Appearance Rect="722,876,32,32" />
  408.             <ToolTip Text="$IDS_MAN_SHOUTS_CHANGESIDES" />
  409.             <TexInactive >
  410.                 <Texture Rect="0,0,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_ChangeSides.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  411.             </TexInactive>
  412.             <TexActive >
  413.                 <Texture Rect="0,64,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_ChangeSides.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  414.             </TexActive>
  415.             <TexDisabled >
  416.                 <Texture Rect="0,96,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_ChangeSides.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  417.             </TexDisabled>
  418.             <TexHighlighted >
  419.                 <Texture Rect="0,32,32,32" Resrc="art\buttons\Match_General\ManagerShouts\32x32\Shout_ChangeSides.tga" Color="0xffffffff" ScaleMethod="ScaleXY" />
  420.             </TexHighlighted>
  421.             <ColText Font="Body" RowOffset="1241212" />
  422.         </Obj>
  423.         <Obj Rtti="TextBox" Uid="_TbRefereeStatus" >
  424.             <Appearance Rect="857,880,256,22" />
  425.             <ColText String="$IDS_MAN_SHOUTS_REFEREESTATUS" Font="SubHeadline" HAlign="Left" />
  426.         </Obj>
  427.         <Obj Rtti="TextBox" Uid="_TbLine" >
  428.             <Appearance Rect="841,871,1,146" />
  429.             <SolidColor Color="0x33ffffff" />
  430.             <ColText Font="Body" ColorActive="0xff1a1a1a" ColorInactive="0xff1a1a1a" ColorHighlight="0xff1a1a1a" ColorDisabled="0x7f1a1a1a" />
  431.         </Obj>
  432.     </Trfm>
  433. </Screen>
  434.